Saturday, 30 November 2013

Task 15: Elements of game design, part six: visual composition

The term composition means 'putting together,' and can apply to any work of art, from music to writing to photography, that is arranged or put together using conscious thought. In the visual arts, composition is often used interchangeably with various terms such as design, form, visual ordering, or formal structure, depending on the context.

Composition of  piece, be it traditional, digital, 2D, 3D is vital for visual appeal and overall success of the said piece. The piece can fail drastically if grounded in sloppy or poorly thought out composition.
Things to consider when planning a composition:

Line.
Line is possibly the most basic element of visual composition. Strangely enough though, lines don't actually exist in nature. Lines serve many purposes in visual composition. They can divide the composition, they can direct the viewers eye, they can define shapes and they can make a statement to the feel or interpretation of the image by the viewer.
Vertical Lines
Vertical lines create a bold statement. They tend to suggest power with a strong foundation. They indicate a feeling of solidity.
Horizontal Lines
Horizontal lines indicate stability as well, but in a much more calming way. They suggest balance, harmony.
Diagonal Lines
Diagonal lines also create a strong feel, but indicate a sense of energy or motion. Mixing diagonal lines with vertical or horizontal lines can create a nice blend of power and dynamics.
Organic Lines
Organic lines often come from nature. The start to introduce feelings of chaos, complexity and beauty. Lines that suggest lightening have an angular quality and could seem intense. Lines in patterns like grass or wheat fields might suggest a sense of calming beauty.
Implied Lines


Implied lines are possibly the most interesting if used correctly. Implied lines in composition don't exist at all and are not even shown visually. They are created with directional elements such as shape, hand gesture, eye contact (or direction) etc. They are possibly the hardest elements to work with, but usually have the strongest impact when done well.
Examples:



Shape.
Shapes are defined by contrast of differing light or colour areas, they can be geometrical and or abstract. At their most obvious they tend to be object identification. A silhouette of a chair can be identified as a chair because its an object just about everyone can identify. Same with any other subject or shape of familiarity.
Cropping
Cropping can be done either with the entire composition, or by obstructing the subject by other elements of a composition. Cropping refers to the information you are willing to give the viewer.
Scale
Scale is important to draw attention or bring a sense of size to something that's not obvious.
Scale can also be created using perspective. Objects closer to the point of view are larger in scale than the same object far away and are treated as more important.
Focus
The use of focus or blur in art and photography allows the artist to draw attention and create a sense of importance about a particular focal point.
The amount at the discretion of the artist and can be use to give drastically different effects, a little bit of blur can create a sense of abstraction, nostalgia or even subconscious representation, while extreme blur can turn shapes into simply textures.
Lighting
Somewhat similar to focus, lighting can also bring emphasis to a subject that's brightly lit and less attention to subjects that are over and under lit. This effect can be similar to focus and blur but objects will retain their outline definition as long as they are separated from the background. 


Negative Space.
Negative Space is the technique of using elements of low impact to contrast your subject in a picture. Negative Space isn't always a flat colour, its a contrast to the high impact nature of the subject. This could be a flat colour, but could also be an area of low contrast, low texture, subtle gradient.

Rule of Thirds.
The Rule of Thirds is a common technique for achieving balance in your composition. If you subdivide your photo into thirds both vertically and again horizontally, you'll wind up with an evenly spaced grid. The sections where lines cross are points of interest. These points are where you want to place your subject, parts of the image where you want attention to be drawn or show points of activity. Rarely will you use all four points - many times one or two - but this is what creates balance in your composition.


Sub Framing.
Sub framing is simply taking an object or subject in your image and framing it with lines within the composition, thus having a picture in a picture and giving emphasis to something in the composition.
Mastery of all these elements and implication of them in works far surpass the end product of random chance, it will be one of an iterative process of conscious decisions made to control the viewer to see the composition, unconsciously as the artist intended.


The research stage of this post has really opened my eyes on this topic, it has really been a learning experience with quite a number of web pages saved to revisit. The ideas brought forth In various techniques to almost modularise -in a way- your work so that it is repeatedly visually appealing from a stand point of almost mathematic like decisions.
This also lessens the daunting cloud around planning large and or complex painting for me, the idea of completing a process like one of these really boost my confidence.

External References:

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