Friday, 25 April 2014

Task 23: Life Changing or Career Building?

‘Essentially, the issue boils down to; is there a choice between teaching specific
technical skills or developing learning attributes and ‘soft skills’? How do we know in
advance what skills will be needed in the future, since we can’t know the future? Or
should we simply concentrate on meeting the current demand for specific technical
skills, as the government (and probably most students and employers) would prefer?

Some game companies want highly trained graduate artists and programmers.
Some claim they really prefer creative individuals with a good Liberal Arts
background. They can’t both be right can they? How can education meet these
opposing views and yet provide a valid and fulfilling experience to students?’

The first point raised emphasises whether courses should be more concerned with teaching ‘soft skills’ or technical skills. I think that there should be more of a harmony between the two, as in a work place one cannot exist without the other, much like yin and yang. For example an artist could have the technical skills of a master however without any social skills in order to communicate his ideas accurately and effectively, others may not –and certainly not within the general public- see the complex issues and problems addressed and solved within his or her work, it will effectively become a pretty picture to most.
On the flip side to this it is much the same, someone with impeccable social and communicational skills could convey these ideas down to the very last detail however others  would not be able to visualise the designs the way it is intended as everyone will build a very different metal image of what has been said.

The second point, and the third offers an interesting idea constantly facing employers and the educational system, should they teach what is currently required or teach ‘next gen’ as it were, but how can you know what is the next step? Personally I think that the best educational institutes can do would be to teach what is currently required and emphasise a constant need to research currently evolving trends and technology and bring it back for everyone to benefit. That way it will also allow students to teach others which is a fantastic test of truly being able to understand the subject/technology yourself.

The forth point really bottles down to what I've already mentioned, from speaking to my tutors and my own personal opinion of one of balance, in the industry currently it is becoming more and more necessary to complete tasks/jobs outside of your title, especially in smaller indie companies, a artist may also have to rig models and undertake engine work. So it would make more sense to be a ‘jack of all trades’ as oppose to one highly developed skill.

Although there are still positions in large companies that are much more strict and has dedicated individuals to complete each task, but for entry level university graduates a well rounded individual capable of multiple tasks would be far more successful than one of one highly developed skill.


The final point I believe again, relates back to a balance, developing a well rounded individual while still providing interesting, engaging  content for the tasks. One thing that I think this course does well it really tailor the tasks to the students, tasks are creative and interesting, engaging and in some cases exciting student just from reading the brief.

External References From:
Own sourced information from speaking to tutors.

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